Articles Tagged 'Games'
Dofus is a massively multiplayer role-playing game on the internet. Halfway between video game and interactive animated cartoon, DOFUS offers a new concept of online gaming.
The manga-inspired graphics, gameplay tactics and great humor give it a privileged position compared to other MMORPGs. Seduce experienced players with a unique battle system for an MMORPG where the strategy is crucial. It also attracts casual players thanks to its simplicity.
Furthermore, although it is a game packed with features and content, does not present the inconvenience of the biggest MMORPGs to download, it does not exceed 150 Mb.
Thanks to the success of national and international community of DOFUS continues to expand forever. With over 7 million players worldwide, online MMORPG that has known and continues to experience an outstanding success.
The output of this game in Italy is announced and then as a real event for all the Italian fans of MMORPG online, manga, and more. It offers a real chance to Italian players, who can enjoy a game of this caliber in their own language entirely. DOFUS will satisfy young and old thanks to its simplicity, its wealth, to the great life and a universe unique.
New areas, new features, new monsters, new content will be added regularly. In fact, there will be a new episode every two weeks, and there will always be new surprises for players.
Genre: Tactical MMORPG
(Massively Multiplayer Online Role-Playing Game - Role-playing game massively multiplayer Internet)
Operating System: Windows ®, Mac ®, Linux
Status: Online
Release dates: September 2004
Access: Free / Pay
Official Site: www.dofus.com
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I created this little Adobe AIR application for all fans of SuperEnalotto. This application, very fun, you can:
- Generate six sextuplets (with or without repetition) to play
- To enter or generate a sestina, and ascertain how many times you should play to make 3, 4, 5 or 6
Obviously if someone were to ever do this with a nice 6 "play" remember me with a small donation 
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Update: E-lementi.com merged into saidmade.com
A total makeover at my studio ! Works to be enjoyed especially the part where I put the latest efforts, prototypes and logo-redesign 
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"Once upon a time" a time when the word had no meaning Personal Computer. It was the time of the console, small gadgets that are connected to the TV, the precursors of the Playstation today. And really you could see in magazines of all colors: Intellivision, Atari , Philips, large machines - for the time - that guaranteed fun coupled with amazement. And here are the first journals, such as the yearbook of video games (pictured) in 1984. The ads, appealing for the time, showed a technology never seen before. There was the Colecovision, with its video game system, "a home console for video games on cartridges ColecoVision standards," the exceptional price of 485,000 lire.
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I bought the Playstation 2 for only two games: Final Fantasy and Spiderman! Being involved in the saga Square aspect (I can not wait) to buy Spiderman 3 , which promises to be really interesting.
As for the film, I've seen on May 5, continued to criticize some slight visual effects! Although now we got to the top special effects, the creation of "pupazetto" Spiderman still leaves something 'to be desired. The impression is of unnatural movements, perhaps too fast in some moments that remind me of both the old official stop-motion technique used in King Kong in the fifties (or even before?)! In short, with all the available technology would be the perfect case of these small details that, at least to me, stand out immediately from view.
Apart from this, the third episode was really nice, substantially as expected, despite the criticism the film has slightly sunk! Nice ending for those who have read Spider-Man since 1970! Now we have to wait for the release of the film on DVD (director's cut with some and / or special edition) so as better to savor and distracted with the game waiting for the fourth episode: as long as someone does not realize Spiderman an amateur only for the Net TV! 
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As promised here are the impressions of the twelfth installment in the saga known as the Square . Thirty hours of play for a few role-playing game like Final Fantasy , but I got to try the news that had so annoyed someone.
PRODUCTION DESIGNER & DESIGN
The attention to detail and the animations are good and have nothing to envy to the Hollywood film productions. However I had the impression that the designers are inspired by the Star Wars saga, especially the last episodes produced recently by George Lucas. Castles, palaces (see the Royal Palace of Caserta), very reminiscent of, if not much, the style of Star Wars, shots and even in scenarios that show the city semi-medieval (but evolved) interspersed with strange animals, space creatures - more that great, etc. ... However, this is my personal impression that nothing takes away the breathtaking scenery and extreme detail with which they were made gaming environments.
BATTLE SYSTEM
Honestly, the new battle system in real time like me! Indeed, love it. Finally, one can see the monsters in the distance and the battle takes on a decidedly more real. During combat you can move the main character where you want. You can also rotate the picture at will, moving away or closer, making the shares very little boring, compared to previous versions.
GAMBIT
The ability to pre-set the actions of the characters is a fantastic invention that is useful in many cases. The ability to disable it at any time the character makes it very invasive. Many have been thrown on this news, unless I really understand why.
The rest is truly remarkable, and I dare not imagine what will happen with consoles such as Playstation 3 or 4! For now, keep playing, helped by the enormous official guide full of useful information that reminds me of both the kernel Amiga!
We'll see about thirty hours, sometimes more sometimes less ...
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Papervision3D is a high performance 3D engine for Flash 8 and 9. Its features are really impressive. Thanks to the extreme speed of execution of Flash effects were remarkable texture mapping. From the official blog you can see the demo really exceptional. There is also a video game to try.
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, che verrà usato nell'attesissimo titolo Crysis , sparatutto in soggettiva per PC e console Next Generation (presumibilmente Xbox 360 e PlayStation 3). The software company Crytek, who wrote the beautiful Far Cry and Far Cry Instincts , has developed a graphics engine with exceptional features, the CryEngine 2, which will be used in the highly anticipated title Crysis , first-person shooter for PC and console Next Generation (presumably Xbox 360 and PlayStation 3).
We must now admit that the level of detail rendering (real time) is reached as to make it really difficult to distinguish the images of the game and those of a normal photograph. See for example the two pictures below and try to understand what is artificial and what is not (more pictures are available on 7 new Crysis screenshots to real-life comparison - the Blog youNewb ).
A video demo of the game, although the resolution does not do justice, may give an idea of what to expect. Below I have also added the video editor of levels, so you feel like you are built these wonderful locations. If you look on YouTube you will find something else: click here .
For a high-definition video (38 Mb) click here . Some details about the game can be found here.
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Who has recently updated WordPress is strongly encouraged to move urgently to version 2.1.2 . According to Secunia the problem of the last update of WordPress 2.1.1 is considered highly critical, allowing remote PHP code execution! Visit the official blog for more details on how to update the story, since it is the Italian version for some files there are special procedures to be performed.
Also for the first start in console security issues. A vulnerability in Microsoft Xbox 360 gaming console, in fact, would be the execution of foreign code, and the replacement of the internal software with Linux! The update to resolve everything has been distributed via Xbox Live.
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It happened to turn the TV Net TV, as had happened to become a Radio Net Radio, not to mention the music! Now, as mentioned in other posts, it's official for the Software to transform short-term Net Software!
Adobe , which we know has recently acquired Macromedia, formalizes the Web Application - Web 2.0 - in real RIA (Rich Internet Applications) with the announcement of wanting to take on the popular Web editing software Photoshop. It is the latest ' agreement between Adobe and Photobucket to make available online a technology for editing and video remix. Thanks to new technology developed for Flash 9 with ActionScript 3.0 , Adobe aims high, anticipating that within six months will be available online version of Photoshop based precisely on Flash technology.
Indeed, the new possibilities of ActionScript 3.0 (involving projects such as Flex and Apollo - see also Web2.0: Adobe is trying to Apollo and Ajax Rich Internet Application ) makes it the perfect candidate for the implementation of true on the Web Ajax RIA , on the other hand, we see ousted from his throne in this new scenario. Despite the countless Ajax Framework, some excellent, produced during the last few years, Flash provides an environment most advanced and easy to manipulate. Also we talk about one of the world's most popular plugins: Flash has it behind a few years older than Ajax and derivatives.
Furthermore, it is obvious that the Adobe Flash chooses, he being the producer now. However there are technical issues that may be considered - to date - only to be resolved in a harmonious application of technologies such as Flash. Taking a look at the new ActionScript 3.0 we immediately realize the tremendous possibilities of development offered by this new platform. The ECMA standard language and new items made available by the framework allow you to reach a level of detail possible with previous versions of Flash: one of all, for example, the ability to access data from an uploaded image Bitmap hard!
The attack by Adobe seems to take place on two fronts so distinct that they have in common the Flash technology (which remember has always been the ability to actively interact with the browser and then with Javascript Client side and server-side scripting).
The first attack takes place outside, on the browser side, where the technology Apollo is really proposed as an alternative to the usual kernel of the different platforms, available today (Windows, Mac OS, Linux, etc. ...); use Adobe Apollo , then, instead browser for best performance and applications (RIAs real) unthinkable, thus bypassing the incompatibility between Internet Explorer, FireFox and companionship. In addition, Apollo provides a single development platform, JavaScript-like Ajax, but without compatibility issues. This last point is a significant setback to technologies like Ajax, which still suffer greatly with issues of browser compatibility, do not forget, moreover, made the whole issue (rendering) graphical CSS!
The other attack is from inside, hitting Ajax Framework with Flash card. The winning element in this strategy lies in the use of Flash, the Flash technology, which is applicable both in Flex , both in Apollo , both as a standalone version already are accustomed to seeing (simple SWF file for instance)! There is no doubt that this scenario is extremely attractive to developers, and Web. What becomes immediately realizable Flash reusable in various ways, without forcing me to change a single line of code and, moreover, without worrying about compatibility!
This, in my opinion, is an important step forward, a change of considerable proportions, which also involves the world of games and Marketing. We'll talk again soon, make no mistake!
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