Articles Tagged 'console'

Very short trick: log JavaScript objects

If you are to develop in an environment where it is impossible to use the debugging tools like FireBug , such as the Apple iPhone simulator in Xcode, it can become frustrating to find problems, including an incorrect access to all properties of an object. Here is that the use of works alert() is fundamental!

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Xcode: Debugging tips on Preferences

Using the Xcode Preferences you can set the behavior of the atmosphere during the debugging phase of an iPhone application. The default settings, in fact, are very uncomfortable when you try and try again an application, for example, after launching our application, you must manually open the Console window to see the output of various NSLog() . Xcode also lets the previous sessions in order to force us to clean the window by hand. Fortunately, you can solve the problem by acting on the Preferences:

xcode-preferences

As shown above, simply select an item from the menu on start to decide which debug window to open automatically at startup of our valid if (I & Debugger Console set but you can choose those that best suits you). On the right, then we find Auto Clear Debug Console, so you always start with a clean console.

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Trace Actionscript, Objective-C NSLog ()

, usata per il debug delle applicazioni. Taking up the post from Actionscript to Objective-C (where you compare the code and syntax ActionScript and Objective-C), we have the convenient feature in ActionScript trace ( ) , used for debugging applications. This function outputs a console on the Adobe Flash development environment. It is mainly used for debugging and testing of "movie" / application. In XCode / Objective-C we have: NSLog ( ) . di Actionscript: The syntax of this function is very similar to the trace ( ) in Actionscript:

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"Sono una linea di debug" ) ; NSLog (@ "I am debugging a line");

In Actionscript we have:

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"Sono una linea di debug" ) ; trace ("I am debugging a line");

Apart from the use of the sign (@), as you can see, are identical. The differences (and similarities) start when you want to display values ​​of variables, for example in Actionscript we have:

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"Coordinata x:" + x + " coordinata y:" + y ) ; trace ("x-coordinate:" + x + "y coordinate:" + y);
/ / Or
"Coordinate: " , x , y ) ; trace ("Coordinates", x, y);

In Objective-C we have:

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"Coordinata x:%i coordinata y:%i" , x, y ) ; NSLog (@ "x-coordinate: the y coordinate%% i", x, y);

che opera sull'Apple System Log. Note: NSLog() actually calls the more generic function NSLogv ( ) that operates on the implementa System Log. The functions are in fact identical, changing only the input parameters.

o sprintf ( ) . The developers will find very familiar with the C string formatting, as with printf ( ) or sprintf ( ) . For details, see String Format Specifiers .

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Greetings Professor Falken

I have a tradition that I carry on for 25 years! That gladly celebrate! Since that day, 1983, the year of its release, I must once a year by watching WarGames (War Games), the film has decided that, somehow, my destiny work.

WarGames

WarGames , in its "current" simplicity, at the time was a real success, especially among computer enthusiasts.

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Final Fantasy XII after 30 hours of gameplay

As promised here are the impressions of the twelfth installment in the saga known as the Square . Thirty hours of play for a few role-playing game like Final Fantasy , but I got to try the news that had so annoyed someone.

PRODUCTION DESIGNER & DESIGN

The attention to detail and the animations are good and have nothing to envy to the Hollywood film productions. However I had the impression that the designers are inspired by the Star Wars saga, especially the last episodes produced recently by George Lucas. Castles, palaces (see the Royal Palace of Caserta), very reminiscent of, if not much, the style of Star Wars, shots and even in scenarios that show the city semi-medieval (but evolved) dotted with strange animals, space creatures - more that great, etc. ... However, this is my personal impression that nothing takes away the breathtaking scenery and extreme detail with which they were made gaming environments.

BATTLE SYSTEM

Honestly, the new battle system in real time like me! Indeed, love it. Finally, one can see the monsters in the distance and the battle takes on a decidedly more real. During combat you can move the main character where you want. You can also rotate the picture at will, moving away or closer, making the shares very little boring, compared to previous versions.

GAMBIT

The ability to pre-set the actions of the characters is a fantastic invention that is useful in many cases. The ability to disable it at any time the character makes it very invasive. Many have been thrown on this news, unless I really understand why.

The rest is truly remarkable, and I dare not imagine what will happen with consoles such as Playstation 3 or 4! For now, keep playing, helped by the enormous official guide full of useful information that reminds me of both the kernel Amiga! ;) We'll see about thirty hours, sometimes more sometimes less ...

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Safety Bulletin: WordPress Xbox 360

Who has recently updated WordPress is strongly encouraged to move urgently to version 2.1.2 . According to Secunia the problem of the last update of WordPress 2.1.1 is considered highly critical, allowing remote PHP code execution! Visit the official blog for more details on how to update the story, since it is the Italian version for some files there are special procedures to be performed.

Also for the first start in console security issues. A vulnerability in Microsoft Xbox 360 gaming console, in fact, would be the execution of foreign code, and the replacement of the internal software with Linux! The update to resolve everything has been distributed via Xbox Live.

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Final Fantasy XII

We, final mind! On February 23, should be the official date of launch of the Italian Chapter XII Final Fantasy . People like me who is a passionate saga of this fantastic can not wait to get my hands on this, also discussed, title.

The opinions of those who have had the opportunity to try discordanrti. Square Enix introduced, according to some innovations in the game that are not liked at all. The system cambattimento, for example, has been indicted in many reviews. However, each title Final Fantasy has always brought with protests, denials by sales figures at the end a few months later. But what's new in this latest title for PlayStation 2? Indeed, it seems that the Playstation 3 will be the only console to take advantage of the upcoming Final Fantasy Punatea. Anyway this is the least of the problems, we see that there's new look soon!

The plot of this chapter is focused on political intrigue and betrayal, leaving little room for the fantastic parts as magic and witchcraft, strong breaking point, then, with previous versions. Moreover, apart from some well-thought-twist, it seems that the story proceeds without exceptional events, with a simple plot for a game of this type. I must say, however, that sometimes the plots of previous Final Fantasy chapters were too complicated and mystical. So, in my opinion, is a simple plot so well to follow the twists in a more relaxing.

On the side of the deadlift barrel disappear during combat! For the first time in the history of Final Fantasy fighting game and will have a single time line, which to me seems quite acceptable, if implemented well. Even the casual meetings have been sent into retirement, so you should be ready and our enemies will see them directly into the environment around us, no mysterious appearances and, indeed, meaningless. The default character is the most criticized. Many did not like licenses, forced and cumbersome, as well as evocations, unnecessary and present only as a tradition! We'll see!

All agree, however, for the impressive quality of the world of Final Fantasy: Ivalice! Some even claim that it is one of the best environments created in gaming history! The setting is medieval, the atomosferà engaging and impressive details.

However, soon, I intend to post - who cares - a reseconto of my personal test, after having played at least a hundred hours!

See also:

GAMES IGN: Final Fantasy XII
Here you find Cheat, Guides, History, Photo and Video

Square Enix Official Site

Final Fantasy XII Official Website

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The Future of Video Games: free controller

As shown by recent data on purchases of the console, the spectacular graphics generated by powerful microprocessors, BluRay players, strabiglianti computing power, not always prove effective in selling (and marketing) of a console. Nintendo has passed all, all aiming the extraordinary controllers (free hand controller or Wiimote) wireless reacts to the position and orientation of the player!

This year we have seen the introduction of multi-touch, see Apple's iPhone for example. The Wii with your Wiimote is perhaps an indication of some major change. For years now we hold the mouse between your hands to work on the PC and the joypad or controller to distract us with the Playstation. Is it time to focus not only on powerful microprocessors and artificial intelligence algorithms, some of the simplest innovation, looking more carefully at how you interact with a PC or a console and not with what you are interacting.


If you do not see the video

Here, then, that play tennis or go online to Stumble Wii becomes a new and very refreshing, unconventional, but today more than ever. We hope that this is only the beginning of a new era, where the interaction will prevent the action!

For more information see:

http://it.wikipedia.org/wiki/Wii

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