Set in a material way interactive and engaging event with a plan:
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| BitmapAssetMaterial = new BitmapAssetMaterial ( "foto1" ) ; var mymaterial: BitmapAssetMaterial BitmapAssetMaterial = new ("photo1"); ; mymaterial. interactive = true; Plane = new Plane ( my_material , 200 , 100 , 0 , 0 ) ; var myplane: Plane = new Plane (my_material, 200, 100, 0, 0); ( InteractiveScene3DEvent . OBJECT_PRESS , myplane. addEventListener (InteractiveScene3DEvent. OBJECT_PRESS, e : InteractiveScene3DEvent ) : void { function (e: InteractiveScene3DEvent): void { / / Todo } ); |
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Papervision3D 2.0 (GreatWhite) is still developing and there are many functions that are added almost weekly. In April, was inaugurated on the developer blog ( http://dev.papervision3d.org/ ), however, release 2.0, is not officially released yet is often hard to snatch the true potential. One of the recent innovations introduced, however, is the new object BasicView an environment that creates 3D with very few lines of code. It is enough to create this object to have the scene, viewport and camera in one fell swoop.
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Starting from the example shown in FIVe3D: Bitmap treat , let's see how to achieve the same effect using Papervision3D 2.0 (Great White), as well as continue to analyze the operation of this beta Great White.
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Latest Comments
Joseph : Hi I wanted to ask you how you can do in the post I uploaded a gallery of 50 images, for example, ...
Joseph : Council if you want to restore all thumbs plugin Regenerate Thumbnails
Joseph : Thank you! Guide very interesting.
Giovambattista Fazioli : update: WordPress has updated the documentation of this function.
Giovambattista Fazioli : @ iLeW: of course, see here