Articles Tagged '3 D '


Objective-C: how to rotate an image in 3D space

), un oggetto di più basso livello con innumerevoli potenzialità. The class UIView displays a pointer to the layer ( CALayer ), an object of the lower level with vast potential. The layer provides a variety of methods and properties related to displaying the contents of the view. For example, you can manipulate the contents of a view in three dimensional space. In ' sample carryover is interesting to note that the code is simple, and everything is created using Interface Builder:

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PicLens 2.0 in Flash with Papervision3D: Part II

This time (see PicLens in Flash with Papervision3D 2.0 ) public code ( PicLens.as ), I had to revise some parts of code, align it with the latest release of Papervision3D 2.0 Great White and I made ​​some adjustments and additions.

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3D Countdown with FIVe3D

I wrote a class CountDown for Actionscript 3.0. To test it I created an example using the text-rendering capabilities FIVe3D .

Click to open the Flash movie

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Flash and Papervision3D in Javascript

Edward Smith has developed a wrapper able to take advantage of the Flash API and Papervision3D in JavaScript! The library, AS3Wrapper , is compatible with FireFox and IE. Safari for Windows works as I had problems with Opera 9, also for Windows. The mechanism that underlies this project, and that makes possible this "magic" is to include in our HTML page Flash container (AS3Wrapper.swf) that accepts commands Javascript (AS3Wrapper.js), allowing in practice to build Flash objects directly from JavaScript.

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Papervision3D: perlinNoise effects with ()

Exploiting the effect generated by perlinNoise() you can create ripple effects and waves with Papervision3D .

Download the source

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Papervision3D: BasicView

Papervision3D 2.0 (GreatWhite) is still developing and there are many functions that are added almost weekly. In April, was inaugurated on the developer blog ( http://dev.papervision3d.org/ ), however, release 2.0, is not officially released yet is often hard to snatch the true potential. One of the recent innovations introduced, however, is the new object BasicView an environment that creates 3D with very few lines of code. It is enough to create this object to have the scene, viewport and camera in one fell swoop.

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FIVe3D: effects of a cube! Waiting for Flash 10

Most likely, when it comes out the new version of Adobe Flash, 3D libraries to "low level" as FIVe3D will end up badly! However, before the "Trash", here is an example of what can be achieved (with the latest release 2.1):

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The code of the demo above is quite articulate, so I do not propose entirely online. Insertion, however, some interesting pieces of code.

Update: for the source click here

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Papervision3D: Bitmap handle like FIVe3D

Starting from the example shown in FIVe3D: Bitmap treat , let's see how to achieve the same effect using Papervision3D 2.0 (Great White), as well as continue to analyze the operation of this beta Great White.

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FIVe3D: Bitmap treat

With the release 2.1 of FIVe3D you can also manipulate objects Bitmap , so as to overcome the initial limitation of this library only vector. e ruotarlo a nostro piacimento: If we include a Bitmap in the library and esprotiamo to be able to create an instance dynamically using ActionScript, you can easily create an object Bitmap3D and rotate at will:

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FIVe3D: core 3D Actionscript 3.0

FIVe3D (Vector-based Flash Intercare) is an interesting project by Mathieu Badimon reazlizzato. I had read some time ago, when Actionscript 3.0 was not yet available. It is these days, however, an upgrade package to version 2.1.

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