Category 'Tutorials'


Photoshop tutorial: effects with shadows

In this tutorial I will show you some special effects that can be applied to a simple rectangular object by playing with the shadows. Obviously I do not mean shadow effect applied on a layer, but real shadows created manually. First draw a rectangle on a layer like this:

Rettangolo

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How to set XCode to use the iPhone instead of the simulator

Screencast

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iPhone SecondApp: Guess the number - Part 2

As mentioned FirstApp iPhone: Guess the number - Part 1 we see how to make an application for the Apple iPhone without using Interface Builder! Indeed, we will eliminate physical files created by Interface Builder, Xcode wizard. At the end of this post, then, we have an application identical in all respects, to that achieved in the first part, with the difference that we will achieve all our visual components, including the main Window, completely to code.

The application already made, if you just want to download, is available on my Google Code repository:

I would like to point out immediately as the ZIP of this example weighing less than the last time! :)

We create the project

We start by creating our project SecondApp (to distinguish it from FirstApp), although this time choose Window-based Application:

newproject

Now let's delete everything related to Interface Builder. : eliminatelo anche dal file system, quindi selezionate Also Move to Trash . Delete the file MainWindow.xib , located in the folder Resources : also delete it from the file system, then select Also Move to Trash. nella casella Main nib file base name : Select then the file SecondoApp-info.plist and delete the reference to the MainWindow nib box Main base file name:

deleteib

At this point we no longer have any Windows, at least through Interface Builder. , e modifichiamo la funzione main() in questo modo: So we open the file main.m , situated in Other Sources , and modify the function main() like this:

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int argc, char * argv [ ] ) { int main (int argc, char * argv []) {

pool = [ [ NSAutoreleasePool alloc ] init ] ; NSAutoreleasePool * pool = [[ NSAutoreleasePool alloc] init];

/ / By removing the file. XIB we missed the point
/ / Delegate to the JPA, then pass it to "hand"
UIApplicationMain ( argc, argv, nil , @ "SecondAppAppDelegate" ) ; int retVal = UIApplicationMain (argc, argv, nil, @ "SecondAppAppDelegate");

; [Pool release];
return retVal;
}

Open SecondAppAppDelegate.me then create the main Window in code:

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void ) applicationDidFinishLaunching : ( UIApplication * ) application { - (Void) applicationDidFinishLaunching: (UIApplication *) application {

/ / Get the screen size (320, 480)
UIScreen mainScreen ] applicationFrame ] ; CGRect windowRect = [[UIScreen Mainscreen] applicationFrame];
/ / Create a window - as we have done in Interface Builder bye bye
[ [ UIWindow alloc ] initWithFrame : windowRect ] ; MainWindow UIWindow * = [[UIWindow alloc] initWithFrame: windowRect];
/ / Set the background of the Window to yellow, to differentiate
/ / The previous application FirstApp
[ UIColor yellowColor ] ] ; [MainWindow setBackgroundColor: [UIColor yellowColor]];

mainWindow ] ; [Self setWindow: mainWindow];
; [Window makeKeyAndVisible];

; [MainWindow release];
}

You can already test the application, if you get a yellow window you did everything right!

, necessario solo se si usa Interface Builder. In the file SecondAppAppDelegate.h we can eliminate IBOutlet , only needed if you use Interface Builder. Also add here that our global variables, the last time we had entered in the Controller. Then modify the file SecondAppAppDelegate.h :

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# Import <UIKit/UIKit.h>

NSObject <UIApplicationDelegate> { @ Interface SecondAppAppDelegate: NSObject {<UIApplicationDelegate>
UIWindow * window;

UITextField * number;
UIButton * button;
numeroACaso int;
}

nonatomic, retain ) UIWindow * window; @ Property (nonatomic, retain) UIWindow * window;

void ) controllaNumero; - (Void) getNumber;

@ End

, in quanto non stiamo usando Interface Builder. Again we have prepared the method definition controllaNumero , like last time, but we have eliminated the indication IBAction , because you are not using Interface Builder.

We build the interface from code

It 'time to create code using all components of our interface. ed inseriamo il seguente codice: Let's go back to the file SecondAppAppDelegate.m , posizioniamoci before [mainWindow release] and insert the following code:

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/ / Create the title bar
[ [ UINavigationBar alloc ] initWithFrame : CGRectMake ( 0.0 , 0.0 , 320.0 , 44.0 ) ] ; UINavigationBar myNavigationBar * = [[UINavigationBar alloc] initWithFrame: CGRectMake (0.0, 0.0, 320.0, 44.0)];
myNavigationBar.barStyle = UIBarStyleDefault;
[ [ UINavigationItem alloc ] initWithTitle : @ "Indovina un numero" ] ; UINavigationItem navigationItem * = [[UINavigationItem alloc] initWithTitle: @ "Guess a number"];
navigationItem animated : NO ] ; [MyNavigationBar pushNavigationItem: navigationItem animated: NO];
myNavigationBar ] ; [Window addSubview: myNavigationBar];

/ / Create the label
[ [ UILabel alloc ] initWithFrame : CGRectMake ( 10 , 50 , 300 , 80 ) ] ; UILabel myLabel * = [[UILabel alloc] initWithFrame: CGRectMake (10, 50, 300, 80)];
UIColor clearColor ] ; myLabel.backgroundColor = [UIColor clearColor];
; myLabel.numberOfLines = 2;
"iPhone ha pensato un numero da 1 a 10, prova ad indovinarlo?" ; myLabel.text = @ "iPhone has designed a number from 1 to 10, try to guess?"
myLabel ] ; [Window addSubview: myLabel];

/ / Create text input
UITextField alloc ] initWithFrame : CGRectMake ( 10 , 120 , 300 , 30 ) ] ; number = [[UITextField alloc] initWithFrame: CGRectMake (10, 120, 300, 30)];
numero.borderStyle = UITextBorderStyleRoundedRect;
numero.textAlignment = UITextAlignmentCenter;
numero.keyboardType = UIKeyboardTypeNumberPad;
"Inserisci il numero" ; numero.placeholder = @ "Enter the number";
numero ] ; [Window addSubview: number];

/ / Create the button
UIButton buttonWithType : UIButtonTypeRoundedRect ] ; button = [UIButton buttonWithType: UIButtonTypeRoundedRect];
10 , 180 , 300 , 30 ) ; bottone.frame = CGRectMake (10, 180, 300, 30);
@ "Premi qui" forState : UIControlStateNormal ] ; [Button setTitle: @ "Click Here" Forst: UIControlStateNormal];
self action : @selector ( controllaNumero ) forControlEvents : UIControlEventTouchUpInside ] ; [AddTarget button: self action: @ selector (getNumber) forControlEvents: UIControlEventTouchUpInside];
bottone ] ; [Window addSubview: button];

; [MyLabel release];
; [NavigationItem release];
; [MyNavigationBar release];

della scorsa volta, subito dopo il [mainWindow release]; inseriamo: Since the ' applicationDidFinishLaunching corresponds to viewDidLoad as last time, just after the [mainWindow release]; insert:

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+ arc4random ( ) % 10 ; numeroACaso arc4random = 1 + () 10%;

Now we can do is implement the method controllaNumero , which will be identical (apart from the prototype) to that used last time:

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void ) controllaNumero { - (Void) {getNumber
"Premuto bottone di controlla numero" ) ; NSLog (@ "Pressed button control number");
[ numero.text integerValue ] ; numeroInserito = int [numero.text integerValue];
message; NSString * message;
"Il numero inserito è %d" , numeroInserito ) ; NSLog (@ "The number entered is% d", numeroInserito);
numeroInserito <numeroACaso ) { if (numeroInserito <numeroACaso) {
"Troppo basso..." ; message = @ "Too low ...";
( numeroInserito> numeroACaso ) { } Else if (numeroInserito> numeroACaso) {
"Troppo alto..." ; message = @ "Too high ...";
( numeroInserito == numeroACaso ) { } Else if (numeroInserito numeroACaso ==) {
"Bravo hai indovinato" ; message = @ "Bravo, you guessed it";
+ arc4random ( ) % 10 ; numeroACaso arc4random = 1 + () 10%;
"Numero pensato %d" , numeroACaso ) ; NSLog (@ "Number% d thought," numeroACaso);
}
[ [ UIAlertView alloc ] UIAlertView alertMessaggio * = [[UIAlertView alloc]
"Responso" initWithTitle: @ "Response"
message: message
delegate: nil
"OK" cancelButtonTitle: @ "OK"
] ; otherButtonTitles: nil];
; [AlertMessaggio show];
; [AlertMessaggio release];
"" ; numero.text @ = "";
}

We're done!

Conclusions and considerations

, proprio perchè volevo lasciarlo il più semplice e snello possibile e, anche, per dimostrare che non sono elementi sempre necessari. This example does not make direct use of a UIView or UIViewController , just because I wanted to leave it as simple and streamlined as possible and, also, to show that the elements are not always necessary. However insert objects directly in the window can have some sense in this example and other sporadic contexts. portano comunque benefici in tantissimi altri casi, ein alcuni sono praticamente indispensabili; come avremo modo di vedere in futuro. The use of UIView and UIViewController bring benefits in many other cases, however, some are virtually indispensable ein, as we will see in the future.

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Very short trick: WordPress, highlight the results of a search

There are many plugins for WordPress that allow to improve the characteristics and performance of the "Search". Almost all available Plugins have an attractive and useful feature highlight search terms in the search result. If you do not plan further appensantire your WordPress installation, but do not want to give up everything to a similar feature, here's how to easily implement a "highlights" of termites in the search results.

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WordPress: use shortcodes

From version 2.5 of WordPress (preferably 2.5.1) are available so-called shortcodes , a procedure that allows the creation of callback hooks or rather, when the text of our post is found a formatted string with brackets like [id_shortcode] . Before the 2.5 release of WordPress shortcodes were the implemented manually (see Napolux ), now you can exploit with more simplicity and for different uses.

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iPhone FirstApp: Guess the number - Part 1

The first source that I rose in my hands was written in Basic and consisted of a few lines of code, for enlightening me. It was a simple game that generates a random number from 1 to 10 and, through keyboard input, verify that the number entered was Maggioni, less than or equal to the random number. Despite its rough simplicity remains, for me, one of the best examples - simple, fun and practical - to explain to those who do not know anything about programming what is meant actually for "computer program". So I decided to propose it for Apple iPhone, maybe will help someone ...

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On the structure of objects of a Wordpress Plugin

If we rely on the simple example hellodolly.php provided by WordPress , or even the same official documents, never comes to writing a good and efficient plug-in. We want here to analyze a possible structure, then a skeleton that can be used multiple times.

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Photoshop tutorial: text warp at will

Perhaps not everyone knows about the potential of text handling in Photoshop, in particular the fact that it can manipulate text in ways very advanced. For example if we wanted to "bend" text, we would be tempted to use the "Create Warped Text" Altera testo , Which opens a window with these settings:

Altera testo

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Wordpress: order a series of posts for any field

o un array di oggetti. The technique that I describe here is useful in many situations where, for example, we have an array of array or array of objects. , senza aver accesso alla select originale (sul database) che ha generato l'elenco (array) stesso: In WordPress you may want to manipulate a list of posts, in the standard format array of stdClass Object without having access to select the original (the database) that generated the list (array) itself:

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WordPress: customize the navigation between the posts

WordPress offers many features to navigate through the various posts and pages forward and back. These are used within the themes, often in a completely interchangeable, although they contain some differences. This, in fact, create much confusion in the choice of the function to use. Here are some notes:

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