The technique of Chroma Key , namely, the replacement of a particular color with another (or a different source), the last decade has exploded once again with considerable handedness, thanks to the increasingly widespread technology present in the film and in the processing of digital images.
Category 'Flash'
How to apply the technique of chroma key in Adobe Flash
Commodore 64 emulator Javascript
A little 'time ago I reported the version of a Commodore 64 emulator written in Adobe Actionscript 3.0, now in a new version :
Adobe Flash CS4: Creating an Ajax Loader or Activity Indicator
Create an Ajax Loader (or Activity indicator for those who are accustomed to using the Apple iPhone) to the Web is not a difficult thing: there are services that generate animated gif images of all kinds. However, the GIF format has the big disadvantage of not supporting the transparency as it should. The transparency in GIF current involves only one bit plane with the result that we do not have a uniform background color, image edges are noticeably wide and fragmented.
Adobe Flash Professional CS5 for Apple iPhone
How to use Google Maps in Adobe Flash CS4
In Adobe Flash, you can use a wide range of external APIs provided by Web services such as Facebook , Twitter or Flickr . In this tutorial we will see how to integrate, in a really simple, the services of Google Maps in a movie / application Adobe Flash CS4.
From Actionscript to Objective-C
I thought it might be helpful to those who have recently approached the development of applications for Apple iPhone, Adobe Actionscript compare - the language used in Adobe Flash and Adobe Flex is more widespread among new programmers - and Objective-C, the language used by Apple to develop its applications. Objective-C is in effect an object-oriented language in the pure sense, not that Actionscript is not, but Objective-C is definitely a plus as it is an extension of ANSI C and its syntax is a mix between C / C + + and Smalltalk, is a true OO (Object-oriented language).
Very short snippet: Actionscript extend an array by using the method shuffle ()
I had already spoken of how to implement the method shuffle () in Javascript and Actionscript . I realized, tuttaavia, not to have pointed out that even Actionscript is able to extend in the same manner Javascript, its object Array :
Papervision 3D: show the cursor hand on the elements interactive 3D
Set in a material mode interactive and engaging event to a plan:
1 2 3 4 5 6 7 8 | BitmapAssetMaterial = new BitmapAssetMaterial ( "foto1" ) ; var mymaterial: BitmapAssetMaterial = new BitmapAssetMaterial ("photo1"); ; mymaterial. interactive = true; Plane = new Plane ( my_material , 200 , 100 , 0 , 0 ) ; var myplane: Plane = new Plane (my_material, 200, 100, 0, 0); ( InteractiveScene3DEvent . OBJECT_PRESS , myplane. addEventListener (InteractiveScene3DEvent. OBJECT_PRESS, e : InteractiveScene3DEvent ) : void { function (e: InteractiveScene3DEvent): void { / / Todo } ); |
Business Card in 3D with Papervision
Here's an original way to propose and present their ticket out of sight on the Web! The source here .
Very short snippet: shuffle () in Javascript and Actionscript
In PHP there is a handy feature called shuffle() which allows to mix an array (see Very short trick: take random elements from an array in PHP ). A great version for Javascript I found it here . Below is the code slightly revised:








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