), un oggetto di più basso livello con innumerevoli potenzialità. The class UIView sets a pointer to the layer ( CALayer ), subject to a lower level with endless potential. The layer provides a range of methods and properties related to displaying the contents of the view. For example, you can manipulate the contents of a view in three dimensional space. In ' such that carryover is interesting to note that the code is simple, and everything is created using Interface Builder:

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Set in a material way interactive and engaging event with a plan:
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| BitmapAssetMaterial = new BitmapAssetMaterial ( "foto1" ) ; var mymaterial: BitmapAssetMaterial = new BitmapAssetMaterial ("photo1"); ; mymaterial. interactive = true; Plane = new Plane ( my_material , 200 , 100 , 0 , 0 ) ; var myplane: Plane = new Plane (my_material, 200, 100, 0, 0); ( InteractiveScene3DEvent . OBJECT_PRESS , myplane. addEventListener (InteractiveScene3DEvent. OBJECT_PRESS, e : InteractiveScene3DEvent ) : void { function (e: InteractiveScene3DEvent): void { / / Todo } ); |
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Here's an original way to propose and present their ticket out of sight on the Web! The source here .
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This time (see PicLens Flash with Papervision3D 2.0 ) public code ( PicLens.as ), I had to revise some parts of code, so allineandomi the latest release of Papervision3D 2.0 Great White and I made some adjustments and additions.
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I wrote a class CountDown for Actionscript 3.0. To test it I created an example using the text-rendering capabilities of FIVe3D .
Click to open the Flash movie
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Edward Smith has developed a wrapper that can take advantage of the API Flash and Papervision3D in Javascript! The library, AS3Wrapper , is compatible with FireFox and IE. With Safari for Windows works but I had problems with Opera 9, again for Windows. The mechanism that underlies this project, and that makes possible this "magic" is to include in our HTML page, a Flash container (AS3Wrapper.swf) that accepts commands Javascript (AS3Wrapper.js), allowing in practice to build Flash objects directly from JavaScript.
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Exploiting the effect generated by perlinNoise() you can create ripple effects and waves with Papervision3D .
Download the source
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Papervision3D 2.0 (GreatWhite) is constantly developing and there are many function that are added almost weekly. In April, was inaugurated on the developer blog ( http://dev.papervision3d.org/ ), however, the 2.0 release, has not yet been released OFFICIALLY is often difficult to understand their true potential. One of the recent innovations introduced, however, is the new object BasicView an environment that creates 3D with very few lines of code. Suffice it to create this object to have the scene, viewport and camera in one shot.
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Most likely, when it comes out the new version of Adobe Flash, 3D libraries to "low level" as FIVe3D make a bad end! However, before "cestinarle", here is an example of what can be achieved (with the latest release 2.1):
The code for the demo above is quite articulate, so I do not propose entirely online. I insert, however, some parts of code interesting.
Update: the source click here
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Starting from the example shown in FIVe3D: treat the Bitmap , we see how to achieve the same effect using Papervision3D 2.0 (Great White), so as to continue to analyze the functioning of this beta Great White.
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