), un oggetto di più basso livello con innumerevoli potenzialità. The class UIView exposes a pointer to the layer ( CALayer ), subject to a lower level with endless potential. The layer provides a number of methods and properties related to the display of the contents of the view. For example, you can manipulate the contents of a view in three dimensional space. Nell ' example that I report is interesting to note that the code is simple, and the whole is made using Interface Builder:

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Set in a material mode interactive and engaging event to a plan:
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| BitmapAssetMaterial = new BitmapAssetMaterial ( "foto1" ) ; var mymaterial: BitmapAssetMaterial = new BitmapAssetMaterial ("photo1"); ; mymaterial. interactive = true; Plane = new Plane ( my_material , 200 , 100 , 0 , 0 ) ; var myplane: Plane = new Plane (my_material, 200, 100, 0, 0); ( InteractiveScene3DEvent . OBJECT_PRESS , myplane. addEventListener (InteractiveScene3DEvent. OBJECT_PRESS, e : InteractiveScene3DEvent ) : void { function (e: InteractiveScene3DEvent): void { / / Todo } ); |
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Here's an original way to propose and present their ticket out of sight on the Web! The source here .
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This time (see Piclens in Flash with Papervision3D 2.0 ) code public ( PicLens.as ), I had to revise some parts of code, so allineandomi the latest releases of Papervision3D 2.0 Great White and I run a few adjustments and additions.
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I wrote a class CountDown for Actionscript 3.0. To test it I created an example by exploiting the rendering capabilities of textual FIVe3D .
Click to open the Flash movie
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Edward Smith has developed a wrapper able to take advantage of the API Flash and Papervision3D for JavaScript! The library AS3Wrapper is compatible with FireFox and IE. With Safari for Windows works while I encountered problems with Opera 9, again for Windows. The mechanism that underlies this project, and that makes possible this "magic" is to include in our HTML page a container Flash (AS3Wrapper.swf) that accepts commands Javascript (AS3Wrapper.js), allowing in practice to build Flash objects directly from Javascript.
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Exploiting the effect created by perlinNoise() you can create ripple effects and waves with Papervision3D .
Download the source
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Papervision3D 2.0 (GreatWhite) is continuously developing and there are many functions that are added almost weekly. In April, was inaugurated on the developer blog ( http://dev.papervision3d.org/ ), however, the 2.0 release has not yet been released OFFICIALLY is often difficult to snatch the true potential. One of the recent innovations introduced, however, is the new object BasicView an environment that creates 3D with very few lines of code. It is enough to create this object to have on hand scene, viewport and bedroom in one fell swoop.
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Most likely, when it launches the new version of Adobe Flash, 3D libraries to "low level" as FIVe3D make a bad end! However, before "cestinarle", here is an example of what can be achieved (with the latest release 2.1):
The code of the demo above is quite articulate, so I do not propose entirely online. I enter, however, some interesting pieces of code.
Update: for the source click here
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Taking the example shown in FIVe3D: Bitmap treat , let's see how to achieve the same effect using Papervision3D 2.0 (Great White), as well as to continue to analyze the operation of this beta Great White.
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