Set in a material way interactive and engaging event with a plan:
1 2 3 4 5 6 7 8 | BitmapAssetMaterial = new BitmapAssetMaterial ( "foto1" ) ; var mymaterial: BitmapAssetMaterial BitmapAssetMaterial = new ("photo1"); ; mymaterial. interactive = true; Plane = new Plane ( my_material , 200 , 100 , 0 , 0 ) ; var myplane: Plane = new Plane (my_material, 200, 100, 0, 0); ( InteractiveScene3DEvent . OBJECT_PRESS , myplane. addEventListener (InteractiveScene3DEvent. OBJECT_PRESS, e : InteractiveScene3DEvent ) : void { function (e: InteractiveScene3DEvent): void { / / Todo } ); |
you can enable the display of the "hand" acting on BasicView that contains it and "renders", and not on individual items tridimensianali:
1 2 3 | BasicView = new BasicView ( stage . stageWidth , stage . stageHeight , false , true ) ; var bv: = new BasicView BasicView (internship. stageWidth, internships. stageHeight, false, true); = true ; bv. buttonMode = true; = true ; bv. useHandCursor = true; |










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