Papervision 3D: to show the hand cursor on the 3D interactive elements

Set in a material way interactive and engaging event with a plan:

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BitmapAssetMaterial = new BitmapAssetMaterial ( "foto1" ) ; var mymaterial: BitmapAssetMaterial BitmapAssetMaterial = new ("photo1");
; mymaterial. interactive = true;
Plane = new Plane ( my_material , 200 , 100 , 0 , 0 ) ; var myplane: Plane = new Plane (my_material, 200, 100, 0, 0);
( InteractiveScene3DEvent . OBJECT_PRESS , myplane. addEventListener (InteractiveScene3DEvent. OBJECT_PRESS,
e : InteractiveScene3DEvent ) : void { function (e: InteractiveScene3DEvent): void {
/ / Todo
}
);

you can enable the display of the "hand" acting on BasicView that contains it and "renders", and not on individual items tridimensianali:

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BasicView = new BasicView ( stage . stageWidth , stage . stageHeight , false , true ) ; var bv: = new BasicView BasicView (internship. stageWidth, internships. stageHeight, false, true);
= true ; bv. buttonMode = true;
= true ; bv. useHandCursor = true;

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