Video Games (2.0 beta)

The new craze on the Web 2.0 market will also affect the play of online games? Perhaps this has already happened for some time. Some of the concepts that underlie the web2.0 long been used by numerous recreational experiences on the web. Online gamers are accustomed to use Ajax-style interface and are familiar with the advantage of being part of the software - the game - on a remote server.

In addition, this people on the network of players, has had no problem to interface with the new pricing policies related to these experiences. Pay only when you play or join with an annual fee to access the central server does not seem to have prevented the massive spread of online games! Indeed! On closer inspection many "players" are extremely satisfied with the quality / price ratio compared to an approach consoles or DVD purchased at the store. All this shows also what has been overlooked aspect of online payment. It is evident from the number of players online around the world - and Italy - that there is no problem with credit cards and online transactions secure. Finally, update your online game with a single click makes the play-employees very happy.

What should be stressed, however, is that the differences with the web application using Ajax and derivatives, are many, if not many. If the approach - now - is a nice return to the concept of main-frame, the games have the ability to use their proprietary connections that go far beyond simple HTTP.

There are no comments for this post

Leave a comment

XHTML TAG PERMIT: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> INSERTION CODE:
 <pre></pre> // blocco generico <code></code> // blocco generico [cc_actionscript][/cc_actionscript] // Actionscript [cc_actionscript3][/cc_actionscript3] // Actionscript 3 [cc_css][/cc_css] // CSS Style Sheet [cc_html][/cc_html] // HTML [cc_js][/cc_js] // Javascript [cc_objc][/cc_objc] // Objective-C [cc_php][/cc_objc] // PHP [cc_sql][/cc_sql] // SQL 


Stop SOPA